The door to the right opens up to a large, sprawling grassy area that stretches down into what appears to be a valley of some sort. Behind you, a lone pine tree stands tall providing shelter and a marking point for your exit back to the temple. As you walk down the slope several buildings come into view. The walkways aren't paved and rocks and dirt shift under your feet as you enter this enclosed space. Directly ahead sits a large amphitheater with a firepit in the center. It seems like the perfect place to roast some marshmallows, tell some spooky stories, or even sing a campfire song or two.
A large, blue house is to the left of your path, right next to an arts and crafts building and a volleyball court. While this ominous house with its dark windows may appeal to you, the door seems to be locked. Good thing there's plenty to see. One thing's for certain; this enclosure in the valley spreads for several miles, encompassing plenty of activities to keep you busy. There's a lake for canoeing, a climbing wall that will activate on its own to try and catch you off-guard with swinging additions, another armory filled with weapons and armor, a forge to create and maintain your own weapons, an archery range and even a stable. Those who are brave enough to venture forward that these stables house several pegasi in whites, tans, and blacks, wings folded back neatly and waiting for riders. Past that, there's another enclosed arena with several straw training dummies set up not unlike the armory in the temple but with more room to move. And not far beyond the forge there's a large field of strawberries ripe for the picking.
Should you be interested in spending some time here in the great outdoors, there's a small cluster of cabins waiting for you. These cabins range in all shapes and sizes and though some of the decor is a bit…off-putting (why are their grapevines all around the doorway? Is that other cabin sparkling?) they're quite comfortable and well-worn. Out of the twelve, cabins 1, 6 and 11 seem to be locked. Never fret though; cabins 2-5, 7-10 and cabin 12 are available and can accommodate up to 4 people.
Elsewhere, the smell of barbecued meat wafts through the air, leading you onward to the dining pavilion. Shadowy winged creatures move too quickly to identify but they'll happily bring you a plate piled high with meats, cheeses, fruits and vegetables. Glasses on the table will fill with any drink you can imagine, and don't worry about the clean-up. The moment you turn away, your empty plate will disappear.
This place looks like a summer's dream with plenty to keep you busy, but what's beyond the borders of this space? Past the pavilion is a beach and the ocean, waves gently lapping up against the sand. To the west, however, is a large thicket of trees that loom and fold over each other, the woods dark and expansive. Stray too close and you may hear strange, snarling noises from within. Perhaps it's best not to go in alone…or at all. It's your choice.
CUNNING'S WING
A large, blue house is to the left of your path, right next to an arts and crafts building and a volleyball court. While this ominous house with its dark windows may appeal to you, the door seems to be locked. Good thing there's plenty to see. One thing's for certain; this enclosure in the valley spreads for several miles, encompassing plenty of activities to keep you busy. There's a lake for canoeing, a climbing wall that will activate on its own to try and catch you off-guard with swinging additions, another armory filled with weapons and armor, a forge to create and maintain your own weapons, an archery range and even a stable. Those who are brave enough to venture forward that these stables house several pegasi in whites, tans, and blacks, wings folded back neatly and waiting for riders. Past that, there's another enclosed arena with several straw training dummies set up not unlike the armory in the temple but with more room to move. And not far beyond the forge there's a large field of strawberries ripe for the picking.
Should you be interested in spending some time here in the great outdoors, there's a small cluster of cabins waiting for you. These cabins range in all shapes and sizes and though some of the decor is a bit…off-putting (why are their grapevines all around the doorway? Is that other cabin sparkling?) they're quite comfortable and well-worn. Out of the twelve, cabins 1, 6 and 11 seem to be locked. Never fret though; cabins 2-5, 7-10 and cabin 12 are available and can accommodate up to 4 people.
Elsewhere, the smell of barbecued meat wafts through the air, leading you onward to the dining pavilion. Shadowy winged creatures move too quickly to identify but they'll happily bring you a plate piled high with meats, cheeses, fruits and vegetables. Glasses on the table will fill with any drink you can imagine, and don't worry about the clean-up. The moment you turn away, your empty plate will disappear.
This place looks like a summer's dream with plenty to keep you busy, but what's beyond the borders of this space? Past the pavilion is a beach and the ocean, waves gently lapping up against the sand. To the west, however, is a large thicket of trees that loom and fold over each other, the woods dark and expansive. Stray too close and you may hear strange, snarling noises from within. Perhaps it's best not to go in alone…or at all. It's your choice.