Entry tags:
THE GRAVEYARD
THE LANDING
You’re having an out of body experience. That’s how it starts, dying. There isn’t any pain anymore, and for a moment, not much of anything else. Your thoughts are a dim hum in the back of your brain, the tips of your fingers seem miles away. Despite that, you find yourself moving, moving, moving from the last place you were in your own body and forward, until you reach a door that you haven’t seen since the beginning of the game. A door that wouldn’t open. A door cold to the touch and seeping with mist. It opens before you, and as if of someone else’s design you walk through it. As it closes behind you, you get the distinct feeling that if you turned around, you’d find it vanished.
What takes up most of your attention, however, is the tolling of church bells. They clang in rhythmic, almost maddening persistence--seems you’re just going to have to try and ignore them, as they show no signs of slowing or stopping, wherever they are.
Once the cacophony becomes easier to manage, the bong, bong, bonging evening out to a pulse inside your ears, you realize that where you are seems to be a world that's incomplete. The floor is nothing but a landing of invisible matter, a spooled red carpet leading you to a few rows of pews and a lone confessional.
You will notice, immediately ahead of you, a cute little mailbox fit for a suburban home. It bids you welcome, though the cheery paint job is a bit muted in this dark place.
Simple and neat furnishings dot the edges of where the landing seems to be: railings mark the unseen edges and draperies and sconces float in the void, giving an illusion of walls. Be careful, however, because they can easily be fallen through if leaned against. Fortunately, someone seems to have kept that in consideration, as a helpful sign warns just this.
On one side of the confessional, a room with bookshelves, a writing table, and pens and paper has been provided: a minimalist study for when you need a bit of privacy to think. On the other side, a wing of dorm-sized, lockable bedrooms provide another bit of space to oneself. There may not be enough for everyone, but nobody really has to sleep--so just take turns!
To the left of the pews, it looks like a miniature bar has been crafted with a small but decent selection of drinks. There's a small television seated on the counter, but it only seems to ever work two times a week: the week's opening announcement on Monday mornings, and Saturdays, tuning in at the beginning of the trial and tuning back out again at its conclusion. There's also a piano to one side of the bar, allowing anyone to provide musical accompaniment to their drinking.
Perhaps most interestingly, an ornate black doorway at the far end of the room leads to a curving hallway that ultimately leads to what appears to be a temple. It's similar to the altar room they'll remember from the living side, but there are no power inscriptions, and the only furnishings are wavering, grayscale candles on the walls that never seem to burn low and great sculptures of leaping rams. The two black-marble statues meet in the center, curved horns joined above a platform, decorated with nothing but a lone offering bowl. The dark marble of the item is cracked, but it seems like it'll still get the job done. Try sending something, if you wish!
Maybe this place is meant to be more. But for now, Patience is the only notable figure you have to place your attention on, and she comes forward to welcome you immediately.
"Welcome to my dominion," she greets in her usual, cheerful candor, and points at your hand, where you hold your godly token. "Now that you've been eliminated, I'll take that back and return it on your behalf. Don't worry, though, I'm not leaving you empty handed."
What takes up most of your attention, however, is the tolling of church bells. They clang in rhythmic, almost maddening persistence--seems you’re just going to have to try and ignore them, as they show no signs of slowing or stopping, wherever they are.
Once the cacophony becomes easier to manage, the bong, bong, bonging evening out to a pulse inside your ears, you realize that where you are seems to be a world that's incomplete. The floor is nothing but a landing of invisible matter, a spooled red carpet leading you to a few rows of pews and a lone confessional.
You will notice, immediately ahead of you, a cute little mailbox fit for a suburban home. It bids you welcome, though the cheery paint job is a bit muted in this dark place.
Simple and neat furnishings dot the edges of where the landing seems to be: railings mark the unseen edges and draperies and sconces float in the void, giving an illusion of walls. Be careful, however, because they can easily be fallen through if leaned against. Fortunately, someone seems to have kept that in consideration, as a helpful sign warns just this.
On one side of the confessional, a room with bookshelves, a writing table, and pens and paper has been provided: a minimalist study for when you need a bit of privacy to think. On the other side, a wing of dorm-sized, lockable bedrooms provide another bit of space to oneself. There may not be enough for everyone, but nobody really has to sleep--so just take turns!
To the left of the pews, it looks like a miniature bar has been crafted with a small but decent selection of drinks. There's a small television seated on the counter, but it only seems to ever work two times a week: the week's opening announcement on Monday mornings, and Saturdays, tuning in at the beginning of the trial and tuning back out again at its conclusion. There's also a piano to one side of the bar, allowing anyone to provide musical accompaniment to their drinking.
Perhaps most interestingly, an ornate black doorway at the far end of the room leads to a curving hallway that ultimately leads to what appears to be a temple. It's similar to the altar room they'll remember from the living side, but there are no power inscriptions, and the only furnishings are wavering, grayscale candles on the walls that never seem to burn low and great sculptures of leaping rams. The two black-marble statues meet in the center, curved horns joined above a platform, decorated with nothing but a lone offering bowl. The dark marble of the item is cracked, but it seems like it'll still get the job done. Try sending something, if you wish!
Maybe this place is meant to be more. But for now, Patience is the only notable figure you have to place your attention on, and she comes forward to welcome you immediately.
"Welcome to my dominion," she greets in her usual, cheerful candor, and points at your hand, where you hold your godly token. "Now that you've been eliminated, I'll take that back and return it on your behalf. Don't worry, though, I'm not leaving you empty handed."
OOC NOTES
Hello, eliminated competitors, and welcome to the graveyard. Although it isn't much to look at, now, this area will be growing and expanding in time with the help of your characters' actions and participation in weekly events. What they unlock will have an impact on the living side, overarching plot elements, and ways to communicate between both planes!
When it seems like there isn't much to do, there's always one option left: gathering information. So sit back, enjoy the afterlife, and put on your thinking cap!
When it seems like there isn't much to do, there's always one option left: gathering information. So sit back, enjoy the afterlife, and put on your thinking cap!

TALK TO PATIENCE
no subject
Why isn't Shiki here?
[He doesn't care about Itachi and he won't pretend that he does.]
no subject
[As if trying to dispel anymore potential worry, she puts her hands up.]
I'm tooootally trying to fix it, top priority, so you should be able to see her again soon!
no subject
[No one ate Shiki's soul or used it as construction material for a church bell, it's fine.]
Can we send things back to the living? Reverse offerings.
(no subject)
(no subject)
(no subject)
(no subject)
date! your! gods!
Hey, do you want to go out somewhere?
[...there's not a lot of 'where' to go, but that can be fixed, probably.]
no subject
[DATE DATE DATE DATE]
no subject
If you've still got that karaoke bar lying around, that'd be my first pick.
(no subject)
(no subject)
no subject
... I'd hoped for us to not have to meet again like this, but I suppose it can't be helped. Hello again, Patience. I hope you've been doing well, but unfortunately this isn't just a social visit.
Are you able to give me a tally of everyone who's- wherever the others are? Wherever it is Shiki and Itachi are, I mean, considering they're not here with us.
[ Is Rachel over there, because while I, the player, know, Julius on the other hand uh. ]
no subject
[She runs off the names for him: Ava, Saint-Germain, Itachi, Rachel, Shiki, Hector...and Fortune.]
no subject
Fortune-? Ah. Of course. Her statue was in the courtyard, after all...
[ He doesn't quite react to the Rachel thing beyond closing his eyes and inhaling deeply. So that, too, was in vain. Story of his life, honestly. ]
... Say, Patience. The other gods are generally aware of most of what goes on, even if they're not necessarily always present. Has it been the same for you, given that you're meant to be the mediator?
[ A tiebreak vote. Catra said maybe she just wanted the entertainment, but somehow that seems incredibly shallow even for gods of this sort. ]
And if so, has this competition turned out to be exactly what you wanted it to be?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
Hey there, hot stuff. How've you been?
no subject
It's my spicy boy! Oooohhh, I've missed you!
no subject
I missed you too, babe. You've been able to keep up with what's going on topside, right?
[He'd be happy to lavish her with his thrilling murder stories, but it'll be better if she got to see him in active.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[Her voice is soft, toneless, but she stands before the god with something like a spark of curiosity in her eye.]
This place is certainly much emptier than I expected. Are there only bells to fill the silence?
no subject
[They had a nice week together!]
Well, there's a piano now, too! I'm sorry it's not more fun, though.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[ murdering them. ]
... I guess I just wanted to ask, and it's a little silly that I haven't before now. This was presented as a numbers game- I presume the god with the most followers at the end is the winner, but is it really just that simple?
[ what happens if they just so happen to end in a tie come the end of w6 huh. what happens then; this was a random 1am thought last night but now i gotta know!! ]
no subject
[She tilts her head in confusion, moving from one foot to the other and crossing her arms behind her.]
Why wouldn't it be that simple?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
tales of xillia 2 spoilers...
Patience, even if your patron god doesn't win, is there any other way we could get a favor for outside here? Like 'do this for me and I'll be your angelic servant in the new world' kind of a thing?
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
not here
no subject
One: if I try to send letters to the living, how reliable is the method and when will they arrive?
Two: in the event that the recipient is dead by the time it arrives, can I specify that the letter be directed to someone else?
no subject
[Patience shrugs, putting both her hands in the air.]
Aaaaaand, I don't see why not. Whoever's hosting will collect everything and hand them out, so if you just put some kind of indication on there, they'll know what you wanted.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[Chuuya's out and about today, so that's good.]
no subject
[She cups her mask.]
I know it's just a silly little thing, and seems totally useless, but please keep it safe!
(no subject)
(no subject)
(no subject)
no subject
So what the hell happened to your coworkers?
no subject
[At least she's self-aware.]
(no subject)