FEEDBACK POST

FEEDBACK POST
Hello, everyone! Thank you for spending seven weeks with us in Murder Hell. It's been a wild ride, and we hope you all had as much fun playing in this game as we had running it. This game would not have been possible without all of you, and we're super grateful for your support.
That being said, we're always looking to improve how we run our games. We tried out a few new types of mechanics in this game that we'd like to see about using again, and while we've identified some things that we believe we can improve on and/or do differently for the next time we do this, we'd also like to see what you felt did and didn't work from the player perspective. This definitely isn't the only time we want to run a game like Plasmatio, so anything you have to say will help us improve and refine the mechanics for the next go-round.
All comments are unscreened by default. If you'd rather provide your feedback in private, that's also fine - feel free to send us a group DM on Discord or a private plurk! We'll be at work throughout most of the day today, so we may not be able to respond to your comments right away, but we will definitely be reviewing and discussing them and will get back to you all as soon as we can.
Thank you all for taking the time to make this game as amazing an experience as it was. We can't wait to mod for you again!
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What I really wanted to say was I enjoyed the mechanics of this game a lot! I super loved the lack of major roles but introduction of powers. And that we had to figure out what god to vote for rather than just what culprit! It added an extra layer of panic and was great.
Also, I liked how you tweaked the body searches and location searches after the initial week! It gave us time to speculate and then get more information as we went along even if I know we baseline slid into the last half hour most Saturdays. Our hour countdown panic was so real.
Anyway, yes, thank you three for the month and some change of torture!
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Rolling the investigation and trial into one definitely left us all with a little less breathing room than usual, but it was fun to see how it kept things moving even during times of day which typically had the trial lagging in other games! We might try making the trial an hour longer if we go with this format again - maybe extending it by half an hour on both sides. Or running until an hour later? If we do use that style again, we'll poll you guys on the interest check to see what would work best for everyone.
As for the gods... Haha, we definitely didn't expect the gods other than the hosts to be as popular as they were on any given week! We're really glad you guys had fun with them, though, and we did our best to roll with them and keep up when you all started exceeding our expectations. If we do a game like this again, we'll definitely be toning down the number of them, but as far as it goes here we hope you all had a really good time.
Most of all, thank you so much for the time you spent here! As players you guys all worked super hard to stay engaged and do really amazing things, and that's what made the game run as smoothly as it did.