[Glad that it's yes to both. Merriment kind of just. Groans. And shakes his head because why!!]
Alright, you want my assessment? Fine. Pretty sure it has to do with the name. We're in a game where you're going to be challenged and some of you are going to get hurt. Not exactly something I'd consider fun, would you? People are going to align themselves with traits that seem more willing to play dirty like cunning and ambition or traits that are more universal like love or sincerity or hope and wonder.
[...those two aren't gods, but sure.]
And anyway I'm not exactly the most responsible person I know.
I'm used to that. [He shifts, pulling his feet up to sit cross-legged instead of letting his legs dangle over the edge of the table.] And it's probably not anybody's fault. Our names were chosen for us, so even if we wanted to be something else I'm not sure we could be.
Fun might've been a better word than "merriment." [He seems to be contemplating.] ...but in terms of this game? Maybe something like...I don't know. Protection.
How many have you met so far anyway? I haven't kept score. [Off the billiard table he goes, apparently too jumpy to sit still. He's also wandering over to one of the TVs to power on a video game.]
At first I just did Ruin because Senri told me to. I figure I should do one "scary" god and one of the nicer ones per day, now that I went through the obvious people.
For someone who annoys you you listen to him a lot. [Idly. And also just because it's funny.] Not a bad way to balance things out either, especially since all of us know secrets about each other. It means you can use that to your advantage. Find out what other gods like, stuff like that.
Doesn't work like that, man. [Sorry.] One of our divine screw-ups is that we can't say too much too fast. It works better if you ask questions? I don't know who put that rule in.
The usual suspects. [Disorder. Ruin. Cunning. But...] Sincerity's nice enough but he's a little much. Beauty and Love are good kids even if they have some growing up to do. Justice, too. Piety's the one I trust the most when it comes to diplomatic decisions. Fortune is hard to read, but I can respect her. Indulgence and Ambition are two sides of the same coin. They could be good kids if they had better influences, but they don't.
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[ :) ]
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Alright, you want my assessment? Fine. Pretty sure it has to do with the name. We're in a game where you're going to be challenged and some of you are going to get hurt. Not exactly something I'd consider fun, would you? People are going to align themselves with traits that seem more willing to play dirty like cunning and ambition or traits that are more universal like love or sincerity or hope and wonder.
[...those two aren't gods, but sure.]
And anyway I'm not exactly the most responsible person I know.
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... you really have no luck, huh?
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What even counts as luck? Sometimes you're chosen for things and you don't know why. All you can do is try to figure it out.
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[ and he's not really sure how some of them can manage to catch up without resorting to murder ]
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[ taka likes being on this side of the questions?? ]
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Fun might've been a better word than "merriment." [He seems to be contemplating.] ...but in terms of this game? Maybe something like...I don't know. Protection.
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... you'll probably be fine.
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Tell you what. You work on your appeal, I'll work on mine.
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Fine.
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[ there are so many of you ]
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On Monday I'm going to try for Sincerity and Disorder.
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At first I just did Ruin because Senri told me to. I figure I should do one "scary" god and one of the nicer ones per day, now that I went through the obvious people.
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For someone who annoys you you listen to him a lot. [Idly. And also just because it's funny.] Not a bad way to balance things out either, especially since all of us know secrets about each other. It means you can use that to your advantage. Find out what other gods like, stuff like that.
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Wanna tell me any secrets?
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[ hm ]
Which gods are you not too fond of?
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[...] And I don't trust Patience.
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the last one makes him pause. ]
... really? Patience?
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